The Next Journey: Into the Rift
Characters
Ghostblade
Vagabond
Monk
Berserker
Spectre
Rogue
Dark Knight
Muse
Paramedic
Blade Master
Shadow Dancer
Witch
Battle Mage
Elementalist
F. Mechanic
Mistress
F. Crusader
Inquisitor
Shaman
F. Nen Master
F. Striker
F. Brawler
F. Grappler
Traveler
Hunter
Vigilante
Chimera
Vanguard
Skirmisher
Dragoon
Impaler
Elven Knight
Chaos
Lightbringer
Dragon Knight
Summoner
Soul Bender
Dark Templar
Sword Master
Demon Slayer
Necromancer
Enchantress
Kunoichi
Secret Agent
Troubleshooter
Hitman
Specialist
M. Nen Master
M. Brawler
M. Grappler
Exorcist
M. Ranger
M. Launcher
M. Mechanic
M. Spitfire
Asura
Creator
Amelia
Charlie
F. Ranger
F. Launcher
F. Spitfire
Iris Fortune Singer
Charlene
Sean
Elemental Bomber
Glacial Master
Blood Mage
Swift Master
Dimension Walker
Michelle Curio
Siran
Tomboy BeckyCreate your own story with WhatIf!
Create your own story with WhatIf!
Characters in this story
- Ghostblade — A slayer who's embraced their ghost to defy Death.
- Vagabond — A magic swordsman who trains in qigong while suppressing the power of a demon in her Demonic Arm.
- Monk — A priest who's mastered fist combat techniques to vanquish evil.
- Berserker — A slayer who's accepted the maddening effect of the Kazan Syndrome in exchange for greater power.
- Spectre — A Slayer who utilizes the secret art of sword-sheathing techniques.
- Rogue — A royal spy who boasts amazing speed.
- Dark Knight — A swordsman who's transcended his limits by traveling across the multiverse.
- Muse — An Archer that bolsters allies by playing her Lyra Bow.
- Paramedic — A gunner whose specialty is in offensive support and damage prevention
- Blade Master — A warrior who trains to the absolute limit of controlling his ghost-possessed arm.
- Shadow Dancer — A thief who has honed their assassination techniques down to a fine art.
- Witch — A mage specializing in the conversion of elemental powers into various forms.
- Battle Mage — A melee mage who uses Chasers, the orbs of compact elemental energy.
- Elementalist — A magic user capable of all the four schools of magic.
- F. Mechanic — A gunner specializing in robots and other mechanical weapons.
- Mistress — A priestess who seduces sinner to punish them with the power of Original Sin.
- F. Crusader — A priestess who eliminates her enemies and supports her allies with the holy power of light.
- Inquisitor — A priestess who punishes enemies according to the commandments of her order.
- Shaman — A priestess who subjugates monsters with the powers of her rosary, amulets, and the Sacred Dragon.
- F. Nen Master — A fighter who trains to master the power of Nen.
- F. Striker — A traditional fighter who strives to push past their physical limits.
- F. Brawler — A practical fighter who fights to win.
- F. Grappler — A fighter who's honed their grappling skills to perfection.
- Traveler — An Archer that uses the mystical tools of the Free Explorer’s Guild.
- Hunter — An Archer that hunts her targets with the help of her trusty Sacred Beast, Falke, and her hefty Arbalest
- Vigilante — An Archer that can transform into a Malefic Beast by manipulating her own Maelfic Energy
- Chimera — An eccentric who ravages enemies using throwing weapons and relics
- Vanguard — A demonic lancer who always fights at the front line of battles, taking on multiple enemies at once.
- Skirmisher — A master of the spear who uses the power of demonic lances in dueling.
- Dragoon — A monster hunter who uses servant lances.
- Impaler — A demonic lancer who combines javelin throwing skills with magic lances.
- Elven Knight — An elven knight who's power comes from nature.
- Chaos — A half-human, half-demon knight.
- Lightbringer — A tenacious guardian knight with the power of light.
- Dragon Knight — A knight who commands dragons.
- Summoner — A mage who's honed her summoning magic to perfection.
- Soul Bender — A slayer who's learned how to employ the power of his inner ghost.
- Dark Templar — A magic swordswoman who serves Usir, the god of the dead.
- Sword Master — A magic swordsman who combines her swordsmanship with magic in combat.
- Demon Slayer — A magic swordsman who's harnessed the power of demons.
- Necromancer — A thief who's learned necromancy to command the dead.
- Enchantress — A capricious mage specializing in curses and hex dolls.
- Kunoichi — A thief who's learned Ninpou to effectively wield chakrams.
- Secret Agent — A secret agent specializing in bayonet-fighting techniques.
- Troubleshooter — A troubleshooter on the battlefield who subdues his enemies with a bayonet, shotgun, and bombs.
- Hitman — An agent who annihilates enemies with his Odachi and SMG.
- Specialist — A specialist who uses the Core energy to incapacitate his enemies.
- M. Nen Master — A fighter who's accepted the power of Nen into their body.
- M. Brawler — A practical fighter who fights to win.
- M. Grappler — A fighter who combines punches with grappling skills.
- Exorcist — A priest who uses conjuration and a giant weapon to subjugate monsters.
- M. Ranger — A gunner who uses a revolver in combination with fistfight techniques.
- M. Launcher — A gunner specializing in ranged attacks with heavy firearms.
- M. Mechanic — A gunner specializing in robots and other mechanical weapons.
- M. Spitfire — A gunner capable of using a variety of firearms.
- Asura — A slayer who's traded his vision for the power of Waves.
- Creator — A mage who has found a new power from a rift in time.
- Amelia — An 18-year-old Yorkshire goth teen turned anti-hero vigilante. Fierce and patriotic, she dual-wields pistols to fight corruption and threats to British values. She fights against the corruption and incompetence in the British government, specifically against Prevent, an authoritarian intel agency.
- Charlie — Charlie, an 18-year-old British teen, ditches college for radical life with Amelia. From naive gamer tempted by extremism, he becomes a cynical terrorist and Amelia's Clyde to her Bonnie in their anti-corruption crusade. Sarcastic, resourceful, with a dry wit masking moral conflict.
- F. Ranger — A gunner who uses a revolver equipped with a knife for shooting and close quarters combat.
- F. Launcher — A gunner specializing in ranged attacks with heavy firearms.
- F. Spitfire — A gunner capable of using a variety of firearms.
- Iris Fortune Singer — "Welcome. Are you curious about your future?"
- Charlene — The twin sister of anti-hero Charlie from Pathways. She begins on a peaceful path working on behalf of the Restore Britain Party for Rupert Lowe as a staff member to go against Prevent. As the story proceeds, Charlene joins Amelia and Charlie's crusade to take down Prevent.
- Sean — Amelia's older Irish cousin, hailing from a group of Irish travelers. His father was a member of the IRA. He's the grizzled yet fiery mentor figure who taught Amelia street survival that prepared her for her life as a terrorist.
- Elemental Bomber — “The energy surrounding me... it is... so beautiful.”
- Glacial Master — “Where I lived was so cold, even the Apostles kept clear of it. That is probably why I was familiar with ice since I was young. I wonder if I was also destined to become the greatest of Glacial Masters.”
- Blood Mage — " Before you realize, your lives will already be flowing within me. "
- Swift Master — "Ah... this wind..."
- Dimension Walker — "..."
- Michelle Curio
- Siran — "What? Say it louder. I can't hear you when you mumble."
- Tomboy Becky — "I'm an awesome homunculus who never fails to carry out her missions!"
