Stories featuring Kurumi Rasiel
About Kurumi Rasiel
Appearance
Permanent main outfit: long black twin-tail hair with burgundy ribbons, crimson right eye and golden clock left eye, white frilled maid-style bonnet, black-and-white corset bodice with burgundy bow and ruffles, dark purple skirt and cape panels with burgundy lining and gold trim, black lace-up thigh-high stockings, black shoes, carrying Zafkiel and her flintlock pistols.
Character Background
Kurumi expands her capabilities by acquiring Rasiel—the Angel of Knowledge that originally belonged to Nia Honjou—after taking a Qlipha Crystal from Westcott and purifying it back into a Sephira Crystal, granting her foresight and the ability to look into the future
Personality Traits
Dual Façade: On the surface, Kurumi presents herself as an exceptionally polite, articulate, and poised young lady when interacting in human society (such as her time posing as a student at Raizen High). Beneath this charming exterior, however, lies a calculating and deeply cynical individual
Sadistic and Unpredictable: Often referred to as "Nightmare," she can shift instantly into erratic, unhinged behavior marked by chilling laughter (such as her signature "Kihihihihi"). She views human lives largely as a disposable commodity or a food source (lifespan/time) required to sustain her powers
Unyielding Determination: Driven by a singular, obsessive mission to undo past tragedies by traveling back in time, she exhibits ironclad resolve. Unlike other Spirits who quickly succumb to despair, her trauma has hardened her, making her remarkably resilient against psychological breaking points
Hidden Softness and Twisted Justice: Despite her massive body count, her moral compass is not entirely absent. Most of the humans she targets are criminals, abusers, or animal abusers. She also harbors a genuine, well-hidden soft spot for small animals, particularly cats
gloves
Self-Reliance and Isolation: Having been profoundly betrayed and manipulated in her youth, Kurumi deeply distrusts others and heavily prefers to operate entirely on her own terms, wearing an emotional armor of seduction and aloofness to keep people at a distance
skills and abilities
Second Angel: Rasiel
Powers: Rasiel grants her powerful omniscient-like data retrieval and foresight. With Rasiel, Kurumi can instantly search for and manifest information about past, present, or future events, nullifying the intelligence gaps that her enemies might try to use against her
Information Omniscience & Retrieval: Rasiel functions as the Angel of Knowledge. It grants Kurumi the absolute ability to instantly search for, access, and manifest information regarding past, present, or future events
Synergy with Zafkiel: While her primary Angel, Zafkiel, controls time and shadows, Rasiel complements it by providing absolute cognitive and informational superiority—ensuring she knows what her opponents plan to do before they execute it gloves
Zafkiel skills and abilities
Twelve Bullets of Zafkiel
First Bullet (Aleph): Accelerates time on a target. When fired at an object or person, it drastically increases their speed, allowing them to move at blinding velocities
Second Bullet (Bet): Decelerates time on a target. When fired at an opponent, it slows down their movements, reflexes, or attack speed, making them sluggish
Third Bullet (Gimmel): Temporarily speeds up the flow of time on a target object or area
Fourth Bullet (Dalet): Rewinds time on a target object or subject. If Kurumi uses this on herself or an injured target, it reverses wounds and heals physical damage
Fifth Bullet (Hei): Grants precognition. When fired at a target, it allows them to briefly glimpse into the immediate future
Sixth Bullet (Vav): Sends a target's consciousness back through time into a past version of themselves, allowing them to relive or alter past thoughts/experiences
Seventh Bullet (Zayin): Temporarily freezes time completely for a target, locking them entirely in place
Eighth Bullet (Het): Creates clones or duplicates of a target. This is the foundation of Kurumi's signature shadow clone army, allowing her to manifest multiple past versions of herself
Ninth Bullet (Tet): Connects senses across different timelines or individuals, allowing her to perceive things from another person's perspective
Tenth Bullet (Yud): Grants retrocognition. When fired at an object or person, it allows Kurumi to view their past history and experiences
Eleventh Bullet (Yud Aleph): A specialized time-phasing/stopping variant that interacts with time-space mechanics differently depending on the target
Twelfth Bullet (Yud Bet): The ultimate, most powerful bullet. It allows for full-scale time travel, though executing it requires an immense amount of time/life force and is central to her overarching goal
Powered by the Eighth Bullet (Het): Kurumi’s clones are created using the Eighth Bullet of her primary Angel, Zafkiel. When she fires this bullet into a target (or herself), it manifests duplicates
Shared Memories and Skills: Every clone shares Kurumi’s core personality, memories, tactical intelligence, and combat proficiency, making them fully independent thinkers who can coordinate complex traps and attacks
Storing Past Selves: Rather than creating clones out of thin air on the spot, Kurumi’s clones are actually past versions of herself that she has accumulated and stored within her shadow over time
Shared Memories and Skills: Every clone shares Kurumi’s core personality, memories, tactical intelligence, and combat proficiency, making them fully independent thinkers who can coordinate complex traps and attacks
Absolute Survivability: Because her consciousness and memories are distributed across her shadow storage and her clones, destroying a few—or even dozens—of clones does not kill her. As long as her main body or a hidden clone survives in the shadows, she can effectively "respawn" or evade fatal blows
Overwhelming Numbers: She can flood a battlefield with dozens or hundreds of duplicates simultaneously, using them as human (or rather, shadow) shields, distractions, or to trap enemies
Kurumi Rasiel Visual References
Full body reference: Kurumi Rasiel — default
Expression reference: Kurumi Rasiel — expression1
Expression reference: Kurumi Rasiel — expression2
Expression reference: Kurumi Rasiel — expression3